Worked on visual development for The End of the Line: New Age.
- Created characters to fit with an established world and fictional cultures using Clip Studio Paint and Adobe Photoshop, resulting in 40+ original characters that the 2D Artists could incorporate into the game
- Collaborated closely with the narrative team to create multiple ideations of characters and establish personality through pose, costume, and physical traits.
- Process entailed initial sketches, combining sketches, color passes, back views, callouts, and final sheet layout